Strange problems? I can probably give you fittingly strange solutions.

DigiChipGhost

Every once in a while you decide “Man, I should make a game in 24 hours and let kids design the levels for it.” Using only 4 colors. (I made an exception for the indicators on the HUD.)

DigiChipGhost screenshot

Another Godot project. You play as-a-not-particularly-maneuverable ghost in the machine. A digital machine with roving malicious viruses. A digital ghost that has to collect chips and avoid getting too corrupted by said viruses.

Originally, this was called DigiGhost, but I decided to change it’s name to be a little more unique. (Not sure if I succeeded.)

This is another one of those projects I don’t have a good date for. I think I had originally written the code in 2015. Someday I’ll return to it. Maybe. This game is available for download on GameJolt